The blue one to the left

Pulkit Budhiraja, Sriganesh Madhvanath · 2012

Interaction with virtual 3D environments comes with a host of challenges. For instance, because 3D objects tend to occlude one another, performing object selection by pointing gestures is problematic, and more so when there are many objects in the scene. In the real world we tend to use speech to clarify our intent, by referring to distinctive attributes of the object and/or its absolute or relative location in space. Multimodal interactive systems involving speech and gesture have generally relied on speech for commands and deictic gestures for indicating the target object. In this paper, we present a system which allows object references to be made using gestures and speech, and supports a variety of expressions inspired by real-world usage.

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