WebVR——Web Virtual Reality Engine Based on P2P network

Zhihan Lv, Tengfei Yin, Yong Han, Yong Chen, Ge Chen · Journal of Networks · 2011

WebVR, a multi-user online virtual reality engine, is introduced. The main contributions are mapping the geographical space and virtual space to the P2P overlay network space, and dividing the three spaces by quad-tree method. The geocoding is identified with Hash value, which is used to index the user list, terrain data, and the model object data. Sharing of data through improved Kademlia network model is designed and implemented. In this model, XOR algorithm is used to calculate the distance of the virtual space. The model greatly improves the hit rate of 3D geographic data search under P2P overlay network. Some data preprocessing methods have been adopted to accelerate the data transfer. 3D Global data is used for testing the engine. The test result indicates that, without considering the client bandwidth limit, the more users, the faster loading.

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