A programming project

Harri Klemetti, Ismo Lapinleimu, Erkki Mäkinen, Mika Sieranta · ACM SIGCSE Bulletin · 1995

Graph drawing problems provide excellent material for programming projects. As an example, this paper describes the results of an undergraduate project which dealt with hypergraph drawing. We introduce a practical method for drawing hypergraphs. The method is based on the spring algorithm, a well-known method for drawing normal graphs.

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