Shader Integration in a Virtual Reality Framework

Ives Fernando Martins Santos de Moura, Liliane Santos Machado · 2013

This paper discusses the integration of Shaders in a Virtual Reality framework named Cyber Med, showing how this could enhance the system's realism by making it possible to include advanced Computer Graphics (CG) techniques. Cyber Med's current and future structures are shown in this paper, emphasizing the new classes, which are responsible for Shader activities and generating some necessary CG functionalities.

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