Sketch-based educational games
Brandon Paulson, Brian Eoff, Aaron Wolin, Joshua D. Johnston, Tracy Hammond · 2008
Computer-based games and technologies can be significant aids for helping children learn. However, most computer-based games simply address the learning styles of visual and auditory learners. Sketch-based interfaces, however, can also address the needs of those children who learn better through tactile and kinesthetic approaches. Furthermore, sketch recognition can allow for automatic feedback to aid children without the explicit need for teacher to be present. In this paper, we present various sketch-based tools and games that promote tactile learning and entertainment for children.