Rapid Recognition Out Of A Large Model Base Using Prediction Hierarchies And Machine Parallelism

J. Brian Burns, Les Kitchen · Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE · 1988

An object recognition system is presented to handle the computational complexity posed by a large model base, an unconstrained viewpoint, and the structural complexity and detail inherent in the projection of an object. The design is based on two ideas. The first is to compute descriptions of what the objects should look like in the im-age, called predictions, before the recognition task begins. This reduces actual recognition to a 2D matching process, speeding up recognition time for 3D objects. The second is to represent all the predictions by a single, combined IS-A and PART-OF hierarchy called a prediction hierarchy. The nodes in this hierarchy are partial descriptions that are common to views and hence constitute shared processing subgoals during matching. The recognition time and storage demands of large model bases and complex models are substantially reduced by subgoal sharing: projections with similarities explicitly share the recognition and representation of their common aspects. A prototype system for the automatic compilation of a prediction hierarchy from a 3D model base is demonstrated using a set of polyhedral objects and projections from an unconstrained range of viewpoints. In addition, the adaptation of prediction hierarchies for use on the UMass Image Understanding Architecture is considered. Object recognition using prediction hierar-chies can naturally exploit the hierarchical parallelism of this machine.

Read the paper · More papers on PaperTik