Methods for Specular Color Component Accelerate Calculation

Olexandr Romanuyk, Anatolij Chernij · 2005

The new approaching for Phong shading method speed increasing is presented in given paper. According to the first approach for those parts of image were highlights is presented is used the Blinn lightning model and for the rest part the simple Lambert model is applied. Using this method the quality of scene stay the same when we use the complicated Blinn model and the scene creation speed is razed significantly. For Phong shading method is proposed the approach accordingly to which the normal for the current pixel in triangle can be calculated using the normals to the two privies pixels. Given approaches can significantly decrease the amount of calculation and thus increase the shading speed.

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