“Principles and techniques for training programmers”
Leonard C. Silvern · 1961
Computing machine technology is a product of business and industrial need. The satisfaction of this need, which was identified a decade ago, was contingent primarily upon the state and progress of the electronics art. It is well known that a time lag usually exists between the identification of a need and its actual implementation. It will be seen that even in the unusually dynamic and forward-looking field of programmer training, this is true.