An Object-Based VRML Interface

Shinji Araya, Kenichi Suzaki, Yoshihiro Miyake · IEEJ Transactions on Electronics Information and Systems · 2005

This paper proposes an object-based VRML interface that can reduce the burden of both users and developers. In order to automatically generate the object menu, a new VRML node type that defines the names of objects in a scene graph is introduced together with the methods for real-time control of an active viewpoint node.

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