Fast and automatic 3D full head synthesis using iPhone
Hôǹg Thái Nguyêñ, Ee Ping Ong, Zhiyong Huang · 2011
3D full head synthesis (3DFHS) is of interest in many applications, including gaming and social networks. One well known related work is [Blanz and Vetter 1999] but it is only restricted to the synthesis of the face area (and not the head area). FaceGen [FaceGen 2011] uses a similar statistical approach and it provided a solution by coloring the head area with a single matching color. However, both of these approaches are not automatic, and user interactions are needed to manually assign the locations of the feature points. In addition, computation time to perform 3D face synthesis is in the order of several minutes on relatively fast PCs.