A survey of architectures for volume rendering

Arie E. Kaufman, Reuven Bakalash, Daniel C. Cohen, Roni Yagel · IEEE Engineering in Medicine and Biology Magazine · 1990

Five hardware architectures for volume rendering, which requires efficiently handling a huge amount of volumetric data, are surveyed, categorized, and compared. They are Cube, Insight, PARCUM, Voxel Processor, and 3DP. General-purpose graphics systems that exploit their surface-based geometry engine to reduce the computational burden of the rendering process are briefly reviewed.

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