Overlaying motion, time and distance in 3-space
Mike Pell · 1997
An innovative method for visually and functionally combining the elements of motion, time and distance in a three-dimensional computer animation is presented. At a glance, the elapsed time of the movement, distance traveled, relative velocity, scale and the object orientation can be derived from a single visual representation. Creation and editing of animations can also be simplified through the use of an interrelated set of immersive three-dimensional user interface elements.