First Time Solutions of 3 x 3 Two-Person Zero-Sum Games

Adrian T. Smith · Journal of the Operational Research Society · 1983

This paper examines the relative success rates of simple techniques for the solution of 3 x 3 games. It is suggested that examination of a 2 x 2 subgame which does not possess a saddle point is the most likely means of obtaining a first time solution to the original 3 x 3 game.

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