Behavioural game AI - A theoretical approach
Hanno Hildmann · International Conference for Internet Technology and Secured Transactions · 2011
The presented work on behavioural game AI stems from a research into using games to assess and evaluate human (game playing) behaviour. These games must be designed such that all (human) players are faced with identical situations because only then can the results be compared. This in turn requires the AI players to adhere to precisely defined behaviours. This paper outlines a formalism for the unambiguous description of behaviour, presents a model for rational decision making and showcases a proof of concept game implemented for mobile phones. The formalism draws on standards from logic and behavioural psychology.