Sensor design and interaction techniques for gestural input to smart glasses and mobile devices

Andrea Colaço · 2013

Touchscreen interfaces for small display devices have several limitations: the act of touching the screen occludes the display, interface elements like keyboards consume precious display real estate, and even simple tasks like document navigation - which the user performs effortlessly using a mouse and keyboard - require repeated actions like pinch-and-zoom with touch input. More recently, smart glasses with limited or no touch input are starting to emerge commercially. However, the primary input to these systems has been voice.

Read the paper · More papers on PaperTik