Compositional procedural content generation

Julian Togelius, Tróndur Justinussen, Anders Hartzen · 2012

We consider the strengths and drawbacks of various procedural content generation methods, and how they could be combined to hybrid methods that retain the advantages and avoid the disadvantages of their constituent methods. One answer is composition, where one method is nestled inside another. As an example, we present a hybrid evolutionary-ASP dungeon generator.

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