A Guide to Graphical Problem-Solving Processes
Karen A. Pitts, John W. Moran, Rhiannon Talbot, Rusty Benson · Technometrics · 1992
otic functions, fractal landscapes, and transformation techniques. The authors present techniques for improved realism through texture mapping, reflectance models, and camera aperture effects. Chapter 10: “Hardware for Interactive Graphics” (39 pp.). The last chapter deals with the ever-advancing field of specialized hardware for interactive graphics. Most considerations relate to performance. The structure of graphics hardware functions is described and related to the hierarchical levels of software used throughout the book.