A perspective from industry
Michael F. Krogh, Anders Grimsrud, T. Todd Elvins · ACM SIGGRAPH Computer Graphics · 1998
Mike Krogh contributes this issue's VisFiles.This --our first perspective from industry -examines a problem well known to many of you.How does a virtual reality (VR) software developer support the wide assortment of VR peripherals for which there are no standard APIs?As always you are welcome to contact our guest author or myself if you have an opinion on this subject.If we receive some spicy viewpoints, perhaps we can convince Gordon to publish them in future issues.