A theoretical base for high‐level simulation of organizational information systems

Joel Palmius · Systems Research and Behavioral Science · 2006

Abstract The design of organizational information systems is a study of the complex. An organizational information system in the Human Activity System sense is the sum total of all that contributes to distributing information within an organization. This includes the human actors participating in the system. Managing information about such a system is a difficult task. Technical support for measuring organizational information systems and comparing different ideas about organizational information systems would thus be useful. A high‐level simulation of information systems could be such a technical support. There are a number of issues making such a simulation infeasible today. These mainly arise from the complexity of the simulation model, and in consequence of the data input problem. However, by introducing isomorphism and object templates, it is possible to solve some of these problems. In order to utilize these approaches, a framework for isomorphic simulations needs to be developed. Copyright © 2006 John Wiley & Sons, Ltd.

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