Advances in scientific visualization
Nelson Max, Roger Crawfis · Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE · 1995
This paper discusses scientific visualization of scalar and vector fields, particularly relating to clouds and climate modeling. One cloud rendering method applies a 3-D texture to cloudiness contour surfaces, to simulate a view from outer space. The texture is advected by the wind flow, so that it follows the cloud motion. Another technique simulates multiple scattering of incident light from the sun and sky. This paper also presents a simulation of the microscopic cross-bridge motion which powers muscle contraction. It was rendered by ray-tracing contour surfaces of summed Gaussian ellipsoids approximating the actin and myosin protein shapes.