Three-dimensional mathematical morphology algorithms

Kendall Preston · Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE · 1990

This paper discusses three-dimensional mathematical morphology using FCC (Face Centered Cubic) tessellation for executing both augmentation (dilation) and reduction (erosion). By treating gray level images as three-dimensional surfaces and using this tessellation with its 12-element neighborhood, the author has designed an architecture having flash-convolver speed for use in gray level image processing. The first step in this novel approach is to convert the gray level image into a binary surface by column encoding. After conversion the gray level image consists of volume elements (voxels) each of which has a binary value of either one or zero. The FCC convolution kernel is then ud to address each voxel and modify its value according a lookup table consisting of 213 = 8192 entries. This paper will describe the algorithms which can be executed using this methodology.© (1990) COPYRIGHT SPIE--The International Society for Optical Engineering. Downloading of the abstract is permitted for personal use only.

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