The whys, how tos, and pitfalls of user studies
Veronica Sundstedt, Mary C. Whitton, Marina Bloj · 2009
Members of the SIGGRAPH community are both consumers and producers of algorithms that make images and techniques that let us interact with visual applications. This course explains the essential role of user studies in insuring that algorithms, products, and content are effective for their intended purposes. The course introduces user studies through real examples and case studies that highlight good practices and warn of mistakes that can compromise evaluation. The cases are chosen to demonstrate the range of the application of user studies in computer graphics (for examle, in developing better algorithms and in evaluating images and interaction techniques.