Automatic Real-Time Selection and Annotation of Highlight Scenes in Televised Soccer

M. SANO, Isao Yamada, Hideki Sumiyoshi, N. YAGI · IEICE Transactions on Information and Systems · 2007

We describe an online method for selecting and annotating highlight scenes in soccer matches being televised. The stadium crowd noise and the play-by-play announcer's voice are used as input signals. Candidate scenes for highlights are extracted from the crowd noise by dynamic thresholding and spectral envelope analysis. Using a dynamic threshold solves the problem in conventional methods of how to determine an appropriate threshold. Semantic-meaning information about the kind of play and the related team and player is extracted from the announcer's commentary by using domain-based rules. The information extracted from the two types of audio input is integrated to generate segment-metadata of highlight scenes. Application of the method to six professional soccer games has confirmed its effectiveness.

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