The music pattern
Cong Ning, Steven Zhiying Zhou · Computers in entertainment · 2010
This article introduces the Music Pattern, a musical tabletop application that enables both novice and musically trained users to compose and play music in a creative and intuitive way. We begin by demonstrating the value of adopting human computer interaction (HCI) for creating music, especially for less musically trained users, and then provide a literature review to further explore the current approaches to a tangible user interface (TUI), as well as simulation of live performance, from which our design philosophy is drawn and stated. We then introduce the game design and implementation of the Music Pattern. Lastly, an early user study and a discussion are included.