Modelling Language for Tabletop Hybrid Videogames
Javier Marco, Eva Cerezo, Sandra Baldassarri · 2014
This work presents ToyVision TUIML, a Tangible User Interface Modeling Language that enables interaction designers to ideate and express hybrid games for tabletop devices (computer games based on the physical manipulation of playing pieces over an active horizontal surface). This language is based on a hierarchical visual representation of all the playing pieces involved in the game, the meaning of the physical manipulations, and the relationships between playing pieces that players will establish during the game. This representation is used as a bridge between the design and the implementation processes, as it can be automatically translated into a computer understandable language such as XML.