Portable CAVE using a mobile projector

Olli Koskenranta, Ashley Colley, Jonna Häkkilä · 2013

Virtual environments have traditionally been accessed either with conventional 2D displays, or with complex equipment such as wearable displays or CAVEs. In this demo, we show how a projector phone can be utilized to create an ad-hoc, low-fidelity immersive environment. The user holding a projector phone stands in the middle of a virtual sphere, or cube, that is revealed by the projection which can be pointed in any direction.

Read the paper · More papers on PaperTik