Video games as research instruments

Eduardo H. Calvillo Gámez, Paul A. Cairns, Jeremy Gow, Jonathan Back, Eddie Capstick · 2010

The workshop aims to help researchers share experience and expertise on the use of video games as research instruments in HCI and related disciplines. It will focus on existing uses, methodologies, results and issues with using video games, and is expected to lead to a better shared understanding of their current and future use across a variety of disciplines.

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