End-User Programming in Three Dimensions
Natalia Kowalczyk · Journal of Organizational and End User Computing · 1998
The objective of our research is to identify requirements for, and to prototype, a three-dimensional visual programming language intended for the automation of repetitive tasks by end-users not trained as programmers. The language may also be used for solving domain-specific problems and creating prototypes. We analyse existing methods that simplify programming tasks and draw conclusions about their applicability for three-dimensional programming languages.Request access from your librarian to read this article's full text.