A procedural workflow for set building and rendering
Christopher P. Redmann · 2007
For an upcoming short, "Wings of the Avalerion," written by Joseph Guerrieri, an airplane set needed to be created that could be used in a number of configurations and from a number of angles. To easily accommodate the various shots, the decision was made to layout the airplane procedurally using Side Effects Software's Houdini and to rely on Pixar's RenderMan for flexible shading.