Developing hypermedia applications with methods and patterns
Gustavo H. Rossi, Fernando Lyardet, Daniel Schwabe · ACM Computing Surveys · 1999
In this paper we argue that hypermedia applications can and should be built using software engineering practices.We briefly motivate our point by surveying the state of the art of the most representative family of hypermedia applications: web-based applications.We next discuss why design methods improve the development process and briefly describe the OOHDM approach.Next, we analyze the rationale for recording design experience and present hypermedia patterns; some outstanding patterns are briefly mentioned.Finally, the need for a hypermedia design repository is discussed together with our work in this direction