SVG rendering of real images using data dependent triangulation
Sebastiano Battiato, Giovanni Gallo, Giuseppe Messina · 2004
This paper presents a novel technique to convert raster images in a Scalable Vector Graphic (SVG) format using Data Dependent Triangulation (DDT). The triangulation, a classical 3D graphic rendering approach, is here applied to digital images acquired by imaging consumer devices. Good quality rendering of real images has been obtained making use of some ad-hoc heuristics able to properly manage advanced SVG features (e.g. path, gradient, filter effects). Experiments and comparisons with existing techniques confirm the effectiveness of the proposed strategy.