Sketched menus and iconic gestures, techniques designed in the context of shareable interfaces
Mohammed Belatar, François Coldefy · 2010
Suppose a user is interacting with other persons around a digital tabletop or in front of a digital wall. A user wants to launch a new graphical component or an application in the part of the screen next to him. Traditional methods such as popup menus allow him to first open the application and afterwards let him move, resize and orient the component appropriately. Meanwhile, the component may cover some objects the others users are looking at or interacting with. How to avoid this disruption of other persons' activity?