ODE: A Highly Customizable Graphical Object Design Editor

Torsten Leidig · 1990

This article describes the basic concepts of an extensible customizable knowledge-based graphical editor and its adoption to the DOCASE methodology and tool environment. One aspect in this field is the mapping of conceptual models (expressed in a specific language) to their graphical representations. This also has impacts to the semantic of the user actions in a graphical editor tool. The ability to extend and customize the editor can be used to build specific graphical interfaces to various kinds of tools in the software development process. Major aspects of ODE are semantics-directed editing besides normal syntaxdirected editing, support of abstraction mechanisms, multiple modeless views to attack complexity, semantic analization and animation. The result is an highly customizable graphical editor construction set that matches requirements of applications in many domains of system design. 1 Starting with DOCASE as target system The DOCASE [9] model is object-oriented. It provides a design language called DODL [10], which is thought to be applicated to different areas like office automation, CIM or distributed

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