Portal-based sound propagation for first-person computer games
Cameron Foale, Peter W. Vamplew · FedUni ResearchOnline (Federation University Australia) · 2007
First-person computer games are a popular modern video game genre. A new method is proposed, the Directional Propagation Cache, that takes adavntage of the very common portal spatial subdivision method to accelerate environmental acoustics simulation for first-person games, by caching sound propagation information between portals.