A Viewer-Centric Editor for 3D Movies

Sanjeev Jagannatha Koppal, C. Lawrence Zitnick, Michael Cohen, Sing Bing Kang, Bryan Ressler, Alex Colburn · IEEE Computer Graphics and Applications · 2010

A proposed mathematical framework is the basis for a viewer-centric digital editor for 3D movies that's driven by the audience's perception of the scene. The editing tool allows both shot planning and after-the-fact digital manipulation of the perceived scene shape.

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