On the efficacy of board game strategy development as a first-year CS project
Ivona Bezáková, James E. Heliotis, Sean P. Strout · 2014
We report on a study comparing an open-ended freshman-level CS2 project with a fully specified project of similar difficulty. We employed a randomized, controlled trial methodology. The students needed to use similar data structures and algorithms, presented during lectures, for both projects.