A parallel action language for embedded applications and its compilation flow

Ivan Llopard, Albert Cohen, Christian Fabre, Nicolas Hili · 2014

The complexity of Embedded System (ES) development is increasing dramatically. This has several cumulative sources: the intricate combination of data-intensive, computational and control aspects; the ubiquity of parallelism and heterogeneity of modern architectures; and the diversity of target-specific, non-deterministic programming models (e.g., C++ with explicit message passing, OpenCL, VHDL). Model-Driven Engineering (MDE) proposes to manage complexity by raising the level of abstraction for designers and developers, and refining the implementation for a particular context and platform through model transformations. In such frameworks, behavior is often specified by means of Hierarchical State Machines (HSMs) equiped with an action language. However, although such models represent some level of control parallelism through objects and HSMs, data parallelism, compound data, and the exploitation and optimization thereof remains very limited.

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