Human/Computer Interfacing in Educational Environments

Luigi Sarti · Programmed Learning and Educational Technology · 1992

The architecture of educational applications and man‐machine interfaces has undergone a substantial evolution in the last decade. Huge amounts of available storage and processors of high computational power allow for multimediality and high expressiveness in the design of user interfaces, but in turn require formal methods in the organization of both data and procedure. Database organization techniques, client‐server architectures and object‐oriented techniques can be adopted in the design and implementation phases of multimedia educational applications.

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