Houston, we have a problem...

Fábio dos Santos Petrillo, Marcelo Soares Pimenta, Francisco Trindade, Carlos A. Dietrich · 2008

This paper presents a survey of problems found in the development process of electronic games. These problems were collected mainly from game postmortems and specialized litterature on game development, allowing a comparison with respect to well-known problems in the traditional software industry.

Read the paper · More papers on PaperTik