Rapid prototyping of context-aware games
Kimmo Koskinen, Riku Suomela · 2006
This paper presents an evaluation of a context-aware game design and implementation process. The importance of gathering and disseminating context data for context-aware applications is widely recognised. However, developing context-aware applications is a demanding task without proper architecture. The architecture for context-aware applications should also support the development process. In this paper we review rapid context-aware application prototyping through the use of MUPE platform. (8 pages)