Growing on the inside: Soulful characters for video games

Rafael Bidarra, Robert Schaap, Kim Goossens · 2010

Procedural generation techniques effectively help to reduce the huge content production costs in current video games. In a similar way, we propose to combine a rich internal state model with procedural facial expression generation as a flexible and natural step to solve the proverbial lack of expressiveness in game characters.

Read the paper · More papers on PaperTik