Resolving occlusion in augmented reality

Matthias M. Wloka, Brian G. Anderson · 1995

Current state-of-the-art augmented reality systems simply overlay computer-generated visuals on the real-world imagery, for example via video or optical see-through displays. However, overlays are not effective when displaying data in three dimensions, since occlusion between the real and computer-generated objects is not addressed.

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