A game theoretical method for auto-scaling of multi-tiers web applications in cloud

Ruiqing Chi, Zhuzhong Qian, Sanglu Lu · 2012

Cloud computing is a newly emerging reliable and scalable paradigm in which customers pay for cloud resources they use on demand. However, current auto-scaling mechanisms in cloud lack the critical self-adaption policy which helps application providers decide on when and how to reallocate resources. Furthermore, virtualization techniques can not ensure an absolute isolation between multiple virtual machines sharing the same physical resource, which leads to some customers paying unfairly for heavy-loaded resource under a widely-adopted fixed pricing scheme.

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