A System for Multimodal Interaction with Kinect-Enabled Virtual Windows

Ana María Bernardos, Íñigo Marquínez, David Gómez, Juan Alberto Besada, José R. Casar · 2015

Commercial off-the-shelf gaming devices (e.g. such as Kinect) are demonstrating to have a great potential beyond their initial service purpose. In particular, when integrated within the environment or as part of smart objects, peripheral COTS for gaming may facilitate the definition of novel interac

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