The VR-Desktop: An Accessible Approach to VR Environments in Teaching and Research

George H. Otto, Loukas N. Kalisperis, Jack Gundrum, Katsuhiko Muramoto, Gavin Burris, Ray Masters, Elena Slobounov, Jamie Heilman, Vijay K. Agarwala · International Journal of Architectural Computing · 2003

The VR-Desktop initiative is an effort to bring key benefits of projection-based virtual reality into the mainstream of teaching and research at the Pennsylvania State University, through the deployment of comparatively low cost and easy to use virtual reality and integrated multimedia display systems within a variety of contexts. Recent experiences with design and implementation of single- and multi-screen VR systems for teaching and research are described. The systems discussed employ low cost and readily available hardware components, familiar desktop computing environments, and open-source VR development toolkits. The approach is modular and easily adaptable to various applications in research or instruction.

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