A simple way for 3D simulation

Alexandros S. Karakos, Théophilos Papadimitriou · 2002

The problem of 3D presentation in a window is treated. We describe the approach chosen. The mathematical background is quite simple. We develop a new library containing useful tools for 3D presentation based on the same mathematical theory. We not only create 3D objects with motion properties, but also a virtual environment. The theoretic camera of the scene has motion properties.

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