Mobile computational thinking with APP inventor 2

Franklyn A. Turbak, Shaileen Crawford Pokress, Mark A. Sherman · Journal of computing sciences in colleges · 2014

Computational Thinking Through Mobile Computing is an NSF-funded project for introducing students to computational thinking through creating mobile apps. In this hands-on workshop, which is targeted at undergraduate and secondary school computer science teachers, participants will develop Android apps using MIT App Inventor 2. This is a new version of the visual blocks-based programming environment with additional language features (local variables, improved handling of procedure and event parameters) and browser-based blocks editing. The workshop will focus on computational concepts relevant to mobile apps: event-based programming, location awareness, social computing, persistence and sharing, and leveraging the sensors and actuators of mobile devices. The workshop will also present pedagogical materials (lessons, tutorials, assignments), evaluation materials (blocks-based quizzes, surveys, project rubrics), and student projects. A laptop and gmail account are required for this workshop. Participants can borrow an Android device to use during the workshop, or they may use their own Android device if they have one.

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