Hercules versus Hidden Hydra Helper

Jiřı́ Matoušek, Martin Loebl · Czech digital mathematics library · 1991

L. Kirby and J. Paris introduced the Hercules and Hydra game on rooted trees as a natural example of an undecidable statement in Peano Arithmetic. One can show that Hercules has a "short" strategy (he wins in a primitively recursive number of moves) and also a "long" strategy (the finiteness of the game cannot be proved in Peano Arithmetic). We investigate the conflict of the "short" and "long" intentions (a problem suggested by J.Nesetril): After each move of Hercules (trying to kill Hydra fast) there follow k moves of Hidden Hydra Helper (making the same type of moves as Hercules but trying to keep Hydra alive as long as possible). We prove that for k = 1 Hercules can make the game short, while for k 2 Hidden Hydra Helper has a strategy for making the game long.

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