Do Social Computing Make You Happy? A Case Study of Nomadic Children in Mixed Environments
Bent G. Christensen · 2005
In this paper I describe a perspective on ambient, ubiquitous, and pervasive computing called the happiness perspective. By using the happiness perspective, the application domain and how the technology is used and experienced, becomes a central and integral part of perceiving ambient technology. I will use the perspective in a case study on field test experiments with nomadic children in mixed environments using the eBag system.