Realizing ubiquitous multi-user games with JADE

Agostino Poggi · Annual Conference on Computers · 2008

This paper presents a development of the JADE framework meant to provide ubiquitous and integrated access to applications regardless of the users connecting though conventional, fixed-network computers, mobile, wireless-network devices or even interactive digital television set-top boxes. The presented technology is meant to extend the coverage of virtual communities across the boundaries of the everyday Internet. This possibility is exemplified at the end of this paper with a sample community game.

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